Discipline 09 / 12

Testing & Quality

Testing the rules, the interface and the unexpected.

Testing & Quality concept illustration
Concept illustration · Design direction, not a released-game screenshot or an actual office.
Testing what players will experience concept illustrationTesting & Quality

Testing what players will experience

Quality is built into the process and reviewed independently

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Inclusive play by design concept illustrationTesting & Quality

Inclusive play by design

An understandable game should welcome more players

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Responsible development and fair play concept illustrationTesting & Quality

Responsible development and fair play

Trust is part of the product

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Playtesting and release confidence concept illustrationTesting & Quality

Playtesting and release confidence

Development checks with Tori and Leila | independent review through Eleanor

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Testing as a production discipline concept illustrationTesting & Quality

Testing as a production discipline

Test the rules, the experience and the failures.

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