Android game development
Delivery under Liam | build engineering through Daniel | independent QA through Eleanor
Device and performance coverage
Check touch input, screen sizes, navigation behavior, interruptions and lifecycle recovery across an explicit supported-device matrix. Low-resource devices need actual performance checks.
Release engineering
Verify the Android toolchain, application identity, signing, release bundle and Play Console route. Preserve signing material securely and record the exact candidate tested.
Testing and store readiness
Validate installation and update behavior, crash handling, privacy/Data safety declarations and applicable store testing requirements. Purchases and restore/refund paths need separate checks if used.
Responsibility and limits
Liam coordinates implementation; Daniel and the verified executor own build readiness; Aarohi coordinates independent QA. A dedicated named Android engineer and a live Play Store release remain unverified.

